The categories Ruby carries, how they differ in practice and what turned up when we looked at the lobby.
Ruby lists table and card games and live dealer games. The operator puts the whole catalogue at around 4,800 games, counting every category together. This page looks across the lobby as a whole — what each category is, how the formats differ and which of them we could actually confirm. Slot machines get their own page: see slots for reels, features and the numbers behind them.
| Catalogue size (as listed) | about 4,800 games, all types |
| Categories listed | Table and card games, Live dealer games |
| What we saw ourselves | 3 titles recorded in our snapshot (a sample, not the full lobby) |
| Mobile | Yes |
Figures marked as listed come from Ruby; the snapshot line is what our own check of the lobby returned.
A sample of what was on the shelves when we looked — no order of merit implied:
Recorded 3 titles against a listed catalogue of about 4,800. Lobbies also change: games come and go, and what is visible can depend on where you are and whether you are signed in.
The categories are not just shelves. They differ in pace and in how much the player actually does:
The cards are dealt by software, yet every hand asks something of you. That is the difference from a reel: the result depends partly on how you played it.
Streamed from a studio with a real dealer and real cards. You bet inside a window that opens and closes on their schedule, not yours.
The same categories, compared on the two things that change a session:
| Category | Pace of a round | What the player decides |
|---|---|---|
| Table and card games | medium | the player acts on every hand |
| Live dealer games | slow, set by the studio | limited to betting windows |
Descriptive, not measured: these are properties of the formats themselves, the same at any operator that carries them.
Read 4,800 as the widest possible count. Every category goes into it, and what any individual account can actually open is a smaller number decided by province, licence and the operator's own arrangements.
Against that, our pass returned 3, which is too few to say anything about the total one way or the other. Numbers like this are marketing figures until someone checks them, and the honest position is to say which part we saw.
A few thousand titles is more than anyone browses. What helps:
Filter by studio — useful once you know whose games you get on with — houses have recognisable maths, not just recognisable art. Search by name — the fastest route if you already know what you want; spelling matters more than you would think, and punctuation in titles varies. Category tabs — the coarse cut: they separate formats that behave differently, which is more useful than sorting by theme.
Before the first round, it is worth knowing:
| Term | What it means |
|---|---|
| Which categories count toward a bonus | they rarely count equally — see bonus terms for how that works here. |
| What the game actually is | titles borrow each other's names freely — a slot and a live show can share one, and they are nothing alike to play. |
| Minimum and maximum stakes | these sit on the game itself and vary widely between formats. |
| Whether the game is available in your province | Canadian availability is decided provincially, not nationally. |
Table games are the part of the lobby where what you do changes the result. Not the odds of the shuffle — those belong to the generator — but the outcome of a hand, which depends on whether you played it well. Blackjack has a correct move for every combination, published and memorisable.
This cuts both ways. Games with decisions feel more controllable, and that feeling outlasts the actual control: the house edge is still there, it just sits behind a layer of skill. Playing well narrows it. Nothing removes it.
Who makes a game tells you more than what it is called. Development houses have recognisable habits — pacing, how often something happens, how brutal the quiet stretches are — and those habits carry across their entire catalogue. Finding one studio you like is worth more than finding ten games you liked.
The length of the list mostly reflects plumbing. Long lists mean aggregators, which is why unrelated casinos so often carry near-identical shelves.
How often new games appear is a quiet signal about the operator. Fresh supply costs money and attention, so a lobby that keeps growing is usually attached to a business still investing in itself. One frozen in amber usually is not.
It also means any list ages. Ours was accurate when taken and is drifting from the moment it was published.
Nothing needs installing — the catalogue runs in a mobile browser, and a game that works on a desktop works on a phone. What degrades is everything around the game: menus collapse, filters hide, and finding a specific title by scrolling stops being realistic somewhere around the second thousand.
Live tables deserve their own warning. Video, chat and a betting layout on a phone screen is a lot at once, and a weak signal costs you hands rather than pixels.
No. It is what one pass through the lobby recorded, shown as examples rather than as an inventory. Lobbies are edited constantly.
That is the figure the operator lists, and it counts every category together — slots, tables, live rooms and specialty titles. Our own check recorded 3 titles, so treat the headline number as the operator's claim rather than something we counted.
Usually yes — operators count live tables alongside everything else. It is one reason a headline number can look larger than the slot selection alone.
On their own page. Reel formats, features, RTP and volatility are all handled in the slots section rather than repeated here.